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- #ifndef UTILITY_NAME_H
- #define UTILITY_NAME_H 1
- /*
- ** name.h for ACE Basic
- **
- ** Note: Translated to ACE by ConvertC2ACE
- ** @ MapMeadow Software, Nils Sjoholm
- **
- **
- ** Date: 09/03/95
- **
- **
- */
-
- /*
- ** This are the StructPointer defines for name.h
- */
- #ifndef NamedObjectPtr
- #define NamedObjectPtr ADDRESS
- #endif
- /*
- ** End of StructPointer defines for name.h
- */
-
-
- /*****************************************************************************/
-
-
- #ifndef EXEC_TYPES_H
- #include <exec/types.h>
- #endif
-
-
- /*****************************************************************************/
-
-
- /* The named object structure */
- STRUCT NamedObject
-
- ADDRESS no_Object /* Your pointer, for whatever you want */
- END STRUCT
-
- /* Tags for AllocNamedObject() */
- #define ANO_NameSpace 4000 /* Tag to define namespace */
- #define ANO_UserSpace 4001 /* tag to define userspace */
- #define ANO_Priority 4002 /* tag to define priority */
- #define ANO_Flags 4003 /* tag to define flags */
-
- /* Flags for tag ANO_Flags */
- #define NSB_NODUPS 0
- #define NSB_CASE 1
-
- #define NSF_NODUPS (1&) /* Default allow duplicates */
- #define NSF_CASE (2&) /* Default TO caseless... */
-
-
- /*****************************************************************************/
-
-
- #endif /* UTILITY_NAME_H */
-